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XJPX
4347
Market cap77mUSD
Dec 05, Last price  
1,656.00JPY
1D
-0.84%
1Q
-5.26%
Jan 2017
1,700.00%
IPO
527.75%
Name

Broadmedia Corp

Chart & Performance

D1W1MN
XJPX:4347 chart
P/E
35.92
P/S
0.78
EPS
46.10
Div Yield, %
1.99%
Shrs. gr., 5y
-1.71%
Rev. gr., 5y
6.19%
Revenues
15.53b
+9.55%
11,506,878,00010,991,126,00012,339,888,00013,023,010,00014,179,495,00015,533,925,000
Net income
335m
-50.70%
411,296,000151,078,0001,011,035,0001,110,278,000680,119,000335,267,000
CFO
711m
-39.61%
1,991,000,000558,502,0001,934,801,0001,429,044,0001,176,648,000710,588,000
Dividend
Mar 30, 202650 JPY/sh

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Profile

Broadmedia Corporation engages in information technology and content distribution business in Japan. The company operates through five segments: Studio/Contents, Broadcasting, Technology, Education, and Others. The Studio/Contents segment produces and distributes feature films; sells DVDs and Blu-ray discs; sells TV broadcasting rights; and produces video and audio for related subtitles, dubbing, trailers, and program advertisements. This segment also operates Crank In!, an entertainment information site; Crank In! Trend; Crank In! Video that provides video content; and Crank In! Comic, a digital comic service. The Broadcast segment produces broadcasts, and distributes programs; and delivers Fishing Vision VOD, a video distribution service. The Technology segment offers technology services, including the delivery of content through CDN; security services; CM online services that imports commercial materials online; electronic delivery services for digital cinema; and cloud gaming platforms and apps. This segment also engages in the provision of internet service to hotel guest rooms and conference rooms; monitoring of equipment; provision of maintenance services; provision of private network; provision of AI solutions; and developing software. The Education segment operates online and credit-based e-learning high schools with various courses for students comprising of eSports, entertainment, and beauty care; and provides Japanese language education program for non-Japanese people. The Others segment manages the CYCLOPS athlete gaming, a professional eSports team and promotes eSports business; and sells communication products for communication carriers. The company was incorporated in 1973 and is headquartered in Tokyo, Japan.
IPO date
Mar 01, 2002
Employees
Domiciled in
JP
Incorporated in
JP

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